Flexpool.io Gallery Screenshot

Flexpool.io

Built with Next.js and Vercel in 2021

Flexpool.io is one of the more popular Ethereum and Chia mining platforms on the web.
I had the pleasure of migrating their existing CRA app over to Next.js to optimize their guide pages and miner dashboards. The app is now statically rendered at build time and fully translated in different languages, with insanely fast load times on Vercel.

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RE/MAX Megaphone Gallery Screenshot

RE/MAX Megaphone

Built with Vue & Laravel in 2020

A custom advertising platform and SPA for 10,000+ RE/MAX agents across the US. Built from the ground up for automating agent listing ads on social media and web search.

Rainbowdragoneyes Gallery Screenshot

Rainbowdragoneyes

Built with Next.js & Wordpress in 2020

A feature rich web app built for renowned chiptune/video game composer Eric W Brown. It allows for seamless streaming of his full discography while browsing his JAMstack and GraphQL powered blog and learning articles.

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WOW! Telecom Gallery Screenshot

WOW! Telecom

Built with React in 2019

A service selection front end built for WOW! Telecom. This is used by their US customers when selecting internet and cable packages available in their region.

PCI Infocus Gallery Screenshot

PCI Infocus

Built with Vue and Wordpress in 2019

A landing page and convention info guide for PCI Infocus events with countdown and event schedules.

LinkEnt Gallery Screenshot

LinkEnt

Built with Next.js and Tailwind in 2019

An open source and free alternative to LinkTree built using the best web tools.

Swagtron Store Gallery Screenshot

Swagtron Store

Built with Vue and Wordpress in 2018

A headless ecommerce store for one of the largest hover board companies in the US.

White Groves Barber Gallery Screenshot

White Groves Barber

Built with Vue and Wordpress in 2018

A landing page and reservation booking site for my favorite Loveland barber shop.

SynthCube Gallery Screenshot

SynthCube

Built with Unity for Oculus Quest in 2021

My first literal virtual instrument built for Oculus Quest with Hand Tracking support.
It uses the XYZ position of your hand to control pitch, filter and modulation.
Lighting and particles dynamically change based on the signal as well.
Available on the App Lab and Sidequest.

Dead Silent Gallery Screenshot

Dead Silent

Built with Unity for Oculus in 2021

A survival horror puzzler created solo for LD48 game jam.
After your truck flips over a foggy cliffside, you emerge in a forest near a heavily barricaded village.
You find your way in but are greeted by a disgusting beast that has slain the townspeople.
Gather supplies and key items to safely make your way through the town and send the beast back to where it came from.

Somnium Gallery Screenshot

Somnium

Built with Unity and SteamVR in 2021

A VR adventure inspired by Myst and early Rareware games that takes place on an island in a dream.
Find the secret at the core of the island and try to wake up.

Vapor Mall Gallery Screenshot

Vapor Mall

Built with Unity 3D and Blender in 2021

A homage to the 90’s and vaporwave aesthetics.
An entire mall filled with art installations and strange interactable experiences that bend the mind.

Bug Out! Gallery Screenshot

Bug Out!

Built with Unity 3D in 2021

Built over a few weeks during a retro game jam with 3D artist, Ben Rand. Bug Out! is an 2 player arcade beat em up inspired by Ghouls N Ghosts and Zombies Ate My Neighbors.

Cyberfall Gallery Screenshot

Cyberfall

Built with Unity in 2019

Originally started as a test for procedurally building out a low poly city. Cyberfall was a prototype that planned to mix a lofi procedural world and first person adventure mechanics.

Space Mutiny Gallery Screenshot

Space Mutiny

Built with Unity in 2013

Space Mutiny was a Metroidvania game that I put a ton of time into. I originally intended on taking this to Kickstarter after a bunch of people followed it on GameJolt, but ultimately it was left as a concept.